The most current and best solution for face capture is via metahuman animator. It uses depth camera information to create a great facial animation from a performance. Tools required are iPhone and facial capture helmet. This recent tech is a game changer for motion capture and as mentioned previously, the depth information will extend to body capture as well. Previous to this, animating faces was daunting and out of reach for most. With this ‘solved’, more filmmakers are likely to try their hand making an Unreal movie.
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