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Using a program called Marvelous Designer, special clothing is created in some cases from scratch, to fit on each specific metahuman. It works like traditional clothing design, from a sewing pattern that is digitally draped onto the character and then stitched together and simulated for hang, thickness, fabric type, friction and so on.

Our goal is to provide video training courses for every aspect of the Unreal Engine movie making pipeline, from concept to completion. Please visit later.